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RGB Delayed Flow

25 points form a line, with their movements in the x, y, and z directions being triggered by the low, mid, and high frequencies of a chosen song, respectively. An additional turbulence effect is applied to the line, with the speed of this turbulence varying based on the song's overall energy level. There is an RGB delay effect and a glow effect on the line, both triggered by different frequency ranges of the song. After each position change, the glow effect captures a high-exposure "snapshot" of the line's movement.

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RGB Delayed Flow — still
RGB Delayed Flow — still
RGB Delayed Flow — still

audio reactive op's

  • Transform
  • Particle
  • LFO
  • RGB Delay
  • Bloom

structure

  • Line
  • Feedback Loop
  • Particle
  • Bloom

hardware req.

  • 2K60hz
  • Nvidia RTX 1070(or higher)

files

  • RGB Delayed Flow.toe
  • sample sound

kaynak dosyalar Drive'da