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Entangled Spectrum
By trimming a single MP3 signal, low, mid, and high frequencies are separated and transferred to three different geometry setups using CHOP to TOP. The entire signal forms an "entangled" spectrum in the center. This twist originates from the noise operator's seed. There is a treble reactivity at the corners of the cube that rotates in 3D according to the total energy and becomes more pronounced when triggered. All geometries gain movement aesthetics primarily from the song's low frequencies. The outermost ring features a final layer with a larger volume, triggered by mid frequencies.
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audio reactive op's
- Noise
- CHOP to TOP
- Geometry
structure
- Audio
- Noise
hardware req.
- 2K60hz
- Nvidia RTX 2060(or higher)
files
- Entangled Spectrum.toe
- sample sound
kaynak dosyalar Drive'da
